Using the shaders together - Lume Ocean tutorials:
-Creating a ocean scene
-Creating a underwater scene
-Creating a Dry-Wet effect with the Lume "Wet" shader

Using the shaders together - Lume Light tutorial:
Using Lume_Illumination, Lume_Translucency and Lume_Glare to create a more realistic lighteffect.

Material shaders
-Lume_Facade
-Lume_Glass
-Lume_Glow
-Lume_Edge
-Lume_Metal
-Lume_Stain
-Lume_Translucency
-Lume_WaterSurface
-Lume_Wet

Light shaders
-Lume_Illumination

Bump/Displacement shaders
Lume_Ocean

Phenomona shaders
-Lume_Glow_Material
-Lume_Metal_Material
-Lume_Translucent_Material

Output shaders
-Lume_Adjustments
-Lume_Bumpcapture
-Lume_Glare

Lens shaders
-Lume_Distortion
-Lume_Night
-Lume_Wraparound

Volume shaders
-Lume_Beam
-Lume_Mist
-Lume_Submerge

Texture shaders
-Lume_Landscape

Shadow shaders
-Lume_Edgeshadow
-Lume_WaterSurfaceShadow